Episode 18 – Dark Souls and Cuphead, too many Loot Boxes, League of Legends Worlds

Hold on to your hype, it is time for the latest episode of Not Enough Resources!

Now Playing:
Dylan dives into some Playstation 4 games for the first time, and is immediately captivated by Dark Souls. On the opposite side of the brutal spectrum, Ryan explores the side scrolling goodness of Cuphead. Should games be this difficult?

Loot boxes have dominated the past few weeks of gaming news, thanks to big changes to Forza Motorsport 7 VIP pass, the ending being locked behind randomly generated Orc’s in Shadow of War, and abilities being tied to loot crates in Star Wars Battlefront II. What separates these games from purely cosmetic loot boxes like Overwatch? Does their inclusion in multiplayer heavy games like Battlefront II create an imbalanced multiplayer ecosystem like Ryan feared after playing the Battlefront II Beta?

Competitive Corner:
Dylan examines the history of the NA Curse following the lackluster debut of North American teams in the League of Legends Worlds Circuit. So far, the curse seems to be real. Ryan takes a look at some quantitative data from OmnicMeta and compares it to his own experiences in Competitive Overwatch to determine if Mercy is here to stay as a must pick for teams of all levels.

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Episode 17 – Dungeon Fighter Online, Fortnite – Battle Royal, Assassin’s Creed Origins, Toxicity in Overwatch

Hold on to your hype! It is time for the latest episode of Not Enough Resources!

Now Playing:
Dylan is loving the South Korean MMO Dungeon Fighter Online, a side scrolling beat-em-up in the vein of Battletoads and Final Fight but with way more classes. Ryan dives deep into Rise of the Tomb Raider. The puzzles are great, the combat is fun, but there is no way Lara isn’t dying of hypothermia.

Is Fortnite – Battle Royal too much of a knock off of Playerunknown’s Battleground? Or is this just a new subgenre being formed? Assassin’s Creed Origin’s DLC will include what is being called Discovery Tour, which both Dylan and Ryan love the idea of. More time for slower game experiences just gives you more time to appreciate the art of the game.

Competitive Corner:
Dylan is losing lots of sleep watching the League of Legends Worlds in China, but there are a lot of teams competing that normally don’t get featured. Meanwhile, toxicity is holding back features from being developed by Blizzard, so much so that Jeff Kaplan had to issue a statement to the greater Overwatch community.

As always, be kind to your fellow gamers.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

Episode 16 – Metroid: Samus Returns, Super Mario Odyssey, eSports and gaming in Africa

It’s that time again. Prep your build orders, hold on to you hype and get ready for the latest episode of the Rogues Portal Gaming Podcast: Not Enough Resources!

Now Playing
Dylan is trying to narrow down his class in Dungeon Runners, but is glad the Hearthstone Meta is starting to even itself out after the latest expansion. Meanwhile, Ryan is excited to be playing a new Metroid game, Samus Returns, even if there are some odd design choices. Expect his full review mid-next week.

Nintendo reveals that Mario is not as Italian as we all thought in the latest Super Mario Odyssey Trailer, showing that the supposed Italian Plumber definitely man-scapes. All joking aside, it is great that Nintendo is focusing on the whimsy fun that only gaming can bring. Other Switch goodies include the fact that both Doom and Wolfenstein II are coming to Nintendo’s platform. This is good news for anyone looking for a strong presence of AAA third party games on the Switch.

Competitive Corner
The big discussion this week has to do with Africa. Both Waypoint and Kotaku posted some great looks at how the infrastructure of the continent is holding back gaming from the masses throughout Africa.

Dylan is excited to see some fresh faces in League of Legends now that the NALCS has finished up their Summer Split.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

Episode 15 – League of Legends, Phantom Trigger, cartridge re-releases?, Pokémon GO, Overwatch League and the NALCS

It’s that time again. Load up your games, hold on to you hype and listen to the latest episode of the Rogues Portal Gaming Podcast: Not Enough Resources!

Now Playing
Dylan is finally happy with the state of League of Legends, and he thinks it finally feels like a complete experience. Ryan is playing Phantom Trigger for review, and loves the neon hack-n-slash, despite a few issues.

Street Fighter II is getting a re-release as a working SNES Cartridge, despite the fact that hardware hasn’t been made in decades. Is this a coming sign of nostalgia based re-releases for old hardware?

Pokémon GO is bringing the three Legendary Dog’s from Gold and Silver to players, with a slew of new rules. Raikou, Entei, and Suicune should start appearing in raids throughout the world from August 31st to September 30th.

Competitive Corner
The League of Legends NALCS finals are this weekend. Dylan favors Immortals taking it all, so be sure to watch to see if he picked the right team. Meanwhile, more controversy out of the Overwatch League, which is forcing eSports organizations to drop their names in favor of new names the fit the League’s branding standards. Is this a good or bad thing?

Remember to tune in all weekend to support Hurricane Harvey Relief with Harvey Relief Done Quick, where games break games to raise money for the Houston Food Bank.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

Episode 14 – Pokémon, Starcraft Remastered, Sonic Mania and fan projects, Hearthstone frustrations, Super Smash Con

Now Playing –
Dylan returns with tales of Pokémon GO and Pokémon Moon, including raiding stories and how he caught an awesome Zapdos.

Ryan gushes about his love for StarCraft Remastered, with one glaring exception: The audio wasn’t remastered to go along with the slick graphics. Watch his play through of all 10 campaigns on Twitch and YouTube!

News –
With Sonic Mania releasing to rave reviews this week, we discuss the intersection between fans and developers, and how that relationship can be fostered for the betterment of the industry. Nintendo is notorious for taking down fan projects, but that doesn’t mean hope is lost for the developers, with some moving on to careers at Microsoft Game Studios, EA and more.

Competitive Corner –
Dylan vents some frustration about the latest Hearthstone expansion, Knights of the Frozen Throne. Should the meta be driven by who gets their Death Knight transformation card first?

Ryan drops some knowledge about competitive Lúcioball, and talks about his hopes of a competitive Mystery Heroes bracket in the future.

Meanwhile the LCS heats up with its final couple weeks of the season, and Super Smash Con brings style to the forefront of the competitive scene.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

Episode 13 – Hearthstone: Knights of the Frozen Throne, Destiny 2, Week 9 of NA LCS, StarCraft II IEM

With a slow news week, Dylan and Ryan tackle a bunch of eSports fun.

Now Playing –

Dylan is prepping for the next Hearthstone Expansion, Knights of the Frozen Throne. Most of this concern is from a new priest card that copies your opponents entire deck into the priest players existing deck, and how this mechanic can only be brought to life from a digital card game.

Ryan talks about his confusion and disappointment with the Destiny 2 Beta on consoles, and why it doesn’t have certain elements that make an MMO an MMO, like leveling up and progression. Despite his reservations, he is looking forward to the PC Beta at the end of August.

Competitive Corner –

Dylan preps us all for the upcoming League of Legends play that is coming in the final week of play for the North American Championship Series. He also delves into how Riot handles balance patches and introducing new heroes mid-season.

Ryan gushed about getting back into StarCraft II eSports thanks to a great weekend at the Intel Extreme Masters tournament in Shanghai this past weekend. This is partly because of great stories of players that overcome all odds, like IEM winner uThermal who won the entire tournament after subbing in for a player who dropped out at the last minute.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

Episode 12 – The Nintendo DS/Switch ecosystem, Overwatch World Cup, Overwatch League and EVO

Join Ryan and Dylan for a huge week of eSports goodies!

In news, Dylan ponders the future of the DS given the portability of the Nintendo Switch. Does having the same games released for multiple systems make one more verstile than the other, or does a portable Breath of the Wild hold more weight than the entire library of the DS juggernaut?

eSports was the huge winner these past couple weeks though. The Overwatch World Cup is ongoing, and it is exciting to finally see Overwatch hit the eSports scene. But what does that mean for the oddly structured Overwatch League? Finally, we bask in the glory that is EVO upsets and comebacks. Get hype!!

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.


Not Enough Resources: Episode 11 – Diablo III, Splinter Cell: Conviction, Ms. Pac-Man AI and Ethics, Summer Games Done Quick

Dylan and Ryan return from the holiday to dive into the past few weeks of gaming.

For Now Playing, Ryan is loving the addition of the Necromancer in Diablo III, while Dylan gushes about the co-op in Splinter Cell: Conviction.

In News, Dylan and Ryan discuss the ethics and morality of AI development after a Microsoft AI sets a perfect High Score in Ms. Pac-Man.

Competitive Corner brings about one of our favorite events of the year: Summer Games Done Quick, which has been raising money all week for Doctors Without Borders.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

Episode 10 – Wolfenstein: The New Order, Assassin’s Creed III, Beyond Good and Evil 2 Tech Demo, Hearthstone, Overwatch

Dylan and Ryan are back with a short episode covering the past week of gaming. But E3 is over, so it has been a slow week for gaming news.

Riding the sequel train from E3, Ryan dives into Wolfenstein: The New Order to prep for Wolfenstein: The New Colossus, while Dylan gushes about Assassin’s Creed III in anticipation of Assassin’s Creed: Origins.

For News, Ryan breaks down his hopes for Beyond Good and Evil 2, and goes into what a seemingly innocent tech demo means for the future of gaming.

In Competitive Corner, Dylan breaks down the benefits of having a Legendary catch up mechanic coming to Hearthstone. Not to be outdone by themselves though, Blizzard recently announced changes coming to Overwatch, including a revamped highlight mode and changes to the loot boxes. Finally Dylan gives a shout out to an old friend of his, Shynon, who just signed with Team SoloMid.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.

E3 Special – Star Wars Battlefront II, Anthem, Sea of Pirates VS Skull and Bones, Assassin’s Creed Origins, Beyond Good and Evil 2, Spider-Man

For this very special bonus episode of Not Enough Resources we dive into the gaming greatness that is E3 2017!

Ryan is joined by first time guest Heather Fischer from RoguesPortal.com and returning guest Robert Coffil to break down all of the E3 press conferences and showings, from Star Wars Battlefront II, Anthem, Sea of Thieves, Skull and Bones, Spider-Man, Beyond Good and Evil 2, and everything else.

Follow us on Twitter @NERPodcast! You can subscribe to Not Enough Resources on iTunes or Google Play.